Second one, also no only if you release a nation in a province that is part of the HRE will that nation be part of the HRE. Authority has become centered in faraway Denmark, and the many conflicts with Lbeck and the Hanseatic cities have been quite costly. Smaller nations bordering the empire can diplomatically join the empire by securing high enough relations with the emperor. The sequence of centralization reforms in the game is loosely based on proposals that were made in the historical Holy Roman Empire starting in the 15th century, in order to "reform" it back into the more centralized and efficient structure it was considered to be in the 10th-12th centuries. I am playing as Austria with most of the major dlc (I believe) how can I get nations to join the hre, specifically I want some of the Italian opms and burgundy to join, New comments cannot be posted and votes cannot be cast. In the Europa Universalis 4 [EU4] Video, I showcase some of the best nations to play in EU4 patch 1.33. Be aware that regions do not correlate to continents 100% - e.g. The Emperor usually has a large income as they get a +2 tax income per Free City in the HRE. It's getting very frustrating when I have an opinion of 200+ on an OPM and they still won't join. It is also possible to leave by moving the capital to a non-HRE province; however, this cannot be done manually, but can happen by losing the capital or some events. The casus belli is automatically given upon the annexation, and expires in 60 months (5 years). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. These 5 nations have gotten some serious buffs in pat. Unless there was change in function in 1.30, the rule should be the same - Emperor needs to have opinion about country wanting to join at least equal to 100 + half of total dev of that country (subjects included) for that country to be able to press join HRE button. As the title says, I would like to make AI factions join the HRE. Allow the Order to join, but put heavy regulations on them. By studying these numbers and patterns, you'll get a better understanding of the game's AI. AI emperors will assign nations they have good relations with, and that are the dominant religion in the empire. Best. Electors are incredibly protective of their sovereignty and are unlikely to vote for a nation that has an elector as its vassal. I know YOUR opinion, if high will accept nations into the HRE. Grant Free City status to nations in the HRE that only own one province. After some research it appears that the trigger prevents the AI from joining it if there is a player as emperor. If a league leader is attacked by any nation during a league war, their fellow league members will automatically join the war as defenders of the leader. The imperial reform Erbkaisertum stops further elections, making the Emperorship hereditary, but the electors keep their status. The Great Peasants' War must be brought to an end, with either the peasantry or the nobility emerging as the victor in this conflict. (And Why Join One), How To Join The Blades of the Darkmoon Covenant (DS3). If a non-member is elected emperor and their capital has a land connection to an HRE province then all their European provinces which have a land connection to the capital can be added to the HRE (using the join HRE button), making them an HRE member. New comments cannot be posted and votes cannot be cast. In case of a tie in the number of votes, the nation of the previous emperor retains the title, if they were among those tied. Vassalize or enforce a personal union. Additionally, the player will often find themselves weaker militarily, as although they now have sole command of their armies, the force limit of the united HRE will often be lower than that of the combined HRE "Vassal Swarm." In this video guide I will show you how to reform the HRE and revoke the privilegia in less than 40 years playing as Austria. Does Italy simply refuse to rejoin the HRE once left? and our If the Elector is a vassal of the Emperor, the Elector is "not independent" if their capital is captured. Overthrow Austria and become the Emperor of the Holy Roman Empire. However, this is too random and luck based for you to work. First, if you get a Personal Union over an elector and then inherit the elector, you get their status (this does not work for non-HRE nations, as the elector is simply removed instead). After you pass the third reform, you'll get a CB you can use to force them in. All trademarks are property of their respective owners in the US and other countries. This can make attacking nations in the HRE that are in the league with the Emperor particularly difficult, as the aggressor would have to fight the target, their allies, the Emperor, the Emperor's allies, and all nations in the Emperor's league. First one, no. If Art of War is enabled, consider designating your HRE vassals as marches if you don't need their territory and have a strong economy, as it will lower their liberty desire (so you can feed them even more), and strengthen their military abilities, making the swarm even more unstoppable. Here are your options: Attack an Ally - The same trick you employ on free cities. And no, personal unions and vassals won't join the HRE. Assuming they like you enough then go to the province screen of a province bordering imperi. Nations have a base acceptance of -100 which can be modifed by: Imperial authority is used to pass reforms within the Empire and perform certain Emperor actions. When playing as an expansionist Austria (which is recommended most of the time), it is prudent to feed captured land to vassals to make them even stronger, giving eastern land to, for example, Pomerania, Brandenburg, and Bohemia and western land (France, Spain/Castile, and maybe even Northern Africa) to the small vassals in the western part of the Empire, and taking the Ottomans, the Black Sea, and nearby steppes for the player or giving it to other members. The Emperor has the following additional diplomatic actions: This action gives the Emperor a +50 relationship modifier with another nation within the Empire at the expense of 1 Imperial Authority. Therefore, as a player, either win the League War and establish your religion as the dominant one (all non-conforming electors will automatically be removed) or assuming no opposing religious league ever attacks the Emperor in a religious war then fast-track the process by either (i) destroying any Elector if they are in the opposing league (even if they share the same religion as the Emperor) or (ii) simply have no wars with them to let the truces expire. Once youre the Emperor, the Join HRE button in the HRE UI will become clickable. Austria is the Emperor at the start of the game. All trademarks are property of their respective owners in the US and other countries. Thus, it is for instance possible to join the HRE regardless of the Emperor's opinion of your country by conquering a province in it (but note that the Emperor will be called in the war as a co-belligerent if you directly attack its owner), coring it and then losing all non-HRE provinces including the capital, for example by releasing vassals or giving them out in peace deals, causing the capital to be moved to the conquered HRE province. Leaving causes non-core provinces in the HRE to be ceded to the emperor, removes all core provinces from the HRE, hurts relations with the emperor and reduces Imperial Authority by 10. No doubt $EMPERORNAME$ also plans for his female heir to in time take his seat on the Imperial Throne. Very importantly, reforms cannot be enacted while the HRE is in a state of religious war (i.e. The Emperors opinion of you must be equal to your development. The Emperor needs at least 50 Authority to pass a reform and the consensus of at least half of the members of the Empire. For example, if Burgundy takes over territory on the eastern HRE front, and the player then reconquers that territory from Burgundy, the player will not get unlawful territory. When a reform is passed, all Imperial Authority is removed (the counter is set to 0). Right-click on "eu4. simply the existence of the religious leagues will disallow the Emperor to enact any reform). Europa Universalis IV: Monthly Subscription. #1. Members of the HRE can add their Provinces to the HRE via a button in the bottom left of the Province interface, provided that the province borders another province that already is part of the HRE. When playing as the Emperor, in order to get as many princes as possible as vassals, it is worth increasing Imperial Authority to a level where all or most members would vote yes for this reform. In order to dismantle the HRE, it is necessary to be at war against the Emperor, occupy the Emperor's capital, and have none of the Electors as "independent." The Emperor may go to war with a country in order to remove the electorate from them if they follow a heretical denomination; with Common Sense, he can simply revoke the electorate instead (and can't go to war to do it). SophiaVelmer 5 yr. ago. Its even s struggle to get Bologna to join from the start. An emperor can only be selected from candidates that are: For the current emperor, their heir must fulfill the conditions instead. You would have to conquer, core, add to empire, then release. Also note that as of March 2021, there is now a subscription option available for EU4's DLC library, which will net you access to everything for a monthly fee - more on that below. When there are fewer than seven electors, the Emperor may grant the electorate to another independent nation within the Empire. A prince's decision to support a reform is largely based on their opinion of the emperor, the amount of imperial authority and the emperor's diplomatic reputation. ", If the Elector is a vassal of the war leader against the Emperor, it is "not independent. The emperor can deny the call to arms, but they need to be in a horrible situation to do so. in the event, Male (unless the Pragmatic Sanction decision has been enacted by an emperor with a female heir), The accepted imperial religion (either Catholic or Protestant). Europa Universalis IV's expansion content is now available via subscription letting you enjoy all of the expansions and add-ons that have been developed over the last eight years. This applies even if the owner is a member of the HRE. dip rep also should be very high, around 10 or higher. ", If the Elector is allied to the war leader against the Emperor, it is "not independent. The turmoil in this Age is centered inside the Empire. Throughout its history, the Holy Roman Empire weathered many struggles, from its loss of power in Italy to the Great Peasants' War. Geographically only the provinces in Europe continent can be added into HRE. Answer: There are two ways, though I believe both require you to border the Empire. Present wars are unaffected, and members may still be called into wars against other members. Does anyone know the exact requirements? The mean time of this happening is 5 years after the initial 30 years without a league war, and it will only trigger if the emperor is at peace, not in a regency, and none of the electors is a League enemy of opposing religion to the Emperor and with a truce with the Emperor. In addition, the HRE will automatically be dismantled if there is nobody eligible to be elected Emperor (see above for requirements). The Holy Roman Emperor has various powers at his disposal and a great deal of responsibility to maintaining and protecting the Imperial territorial, religious, and cultural status quo. and our Electors no longer vote, though they retain Elector status. The imperial authority growth modifier increases the gained imperial authority from all sources: If the Emperor has a female heir he can, under certain conditions take the decision that in the future women can become empress. Ive had Provence join after a successful Imperial Liberation war. There are many expansions that are situational, and our best advice is to look at what a pack offers, and decide if it's a part of the game you're going to be spending a lot of time in sooner rather than later. At the start of the game in 1444, a ruler can only be elected Emperor if they follow the dominant religion - Catholic. The papal states can join via an incident which gets triggered by the event. Note that having an alliance with the Emperor does not help, as they may still join on the defender's side. Reject the Request of the Teutonic Order. Members can only remove provinces from the HRE by leaving the HRE, which removes all core provinces. Trade Protectorates are a voluntary relationship between you and the target country, and some AIs might even request to become such a subject in order to be protected from foreign forces. I find that with EU4 there doesnt seem to be all that many clear formulas on how to do certain things, bit of a shame really. This page was last edited on 28 February 2023, at 15:49. A member state who is not the Emperor may leave at any time if it is at peace (using the HRE interface). All other assets & trademarks are property of their original owners. Aggressive expansion (simply abbreviated AE) is a game mechanic simulating the negative diplomatic impact of your warmongering actions. Advice? Please help with verifying or updating this section. The Emperor's subject nations will almost always support him. (, Best Roman-Themed CC & Mods For The Sims 4, The Best Roman Mods for Skyrim (Weapons, Armor & More), Where To Get Holy Water in Final Fantasy X, How To Get a Holy Symbol on Ironman in OSRS, The Best Pokmon Subreddits You Should Join Right Now, FFXIV: What is a Free Company? You will need to employ cunning to expand into the HRE. Sometimes a small nation will join the HRE if they are threatened by a large country. So it requires (100 + 72 + 13 + 53+ 45 + 34 = ) 317 opinion from the Emperor, ergo Burgundy can only join the HRE after losing some provinces and/or subjects (or in its specific case through the event "Imperial Entrance" triggered by its mission tree). How to Dismantle the Hre in Eu4 Step 1: Find the section of the map that contains the most provinces with high development. If the target refuses to convert peacefully, the Emperor suffers a prestige hit and gains a casus belli against the target. Revoke the Privilegia is where the HRE will be the strongest, as any country that the emperor declares war on will have a large swarm of vassals to fight through. Sound of Music invests in STM M28 modular line array from NEXO If an elector loses their privilege or ceases to exist, the Emperor will appoint another HRE member to replace them. It was last verified for, Please help with verifying or updating this table. You might just get a better understanding of your own attempts to join the HRE. Privacy Policy. A great time to pursue this path is during the Age of Reformation. At the bottom left the "Join HRE" button will be selectable if "the Capital can be connected to the Empire" by bordering an HRE province via land connection (the capital doesnt need to directly border the HRE, but the nation must own all provinces between its capital and the HRE), or shared sea tile, and the nation is 1) the Emperor, or 2) the Emperor has an opinion of it of at least: For example, in 1444 Venice has 147 development. Simply marking the target elector capital as territory of interest is not sufficient, try and bee-line to each and siege the capitals down yourself. You need high IA and high DipRep overall. If the target accepts the request, they convert to the Emperor's state religion and one random province becomes converted automatically. Notes and strategies for specific reforms, Emperor being called in wars against HRE members, Emperor demanding back non-cored HRE provinces, /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt, this number is calculated as IMPERIAL_AUTHORITY_FROM_PRINCES / HRE_PRINCE_AUTHORITY_THRESHOLD. Theyll retain that title most of the time unless they lose the Religious League War. Cookie Notice New comments cannot be posted and votes cannot be cast. thanks! Free Cities cannot be Electors. Questions, Paradox Emperors will no longer gain or lose imperial authority for princes converting after the Peace of Westphalia is signed, also the monthly imperial authority loss for heretic princes is halved. If you have Emperor dlc, you can use "expand empire" cb to add new nations. If there are no electors in the empire, hereditary rule is instituted. (gets, Peasants' War Progress must be greater than, Imperial incident "The Great Peasants' War begins, The Emperor may revoke Free City status from a nation at the cost of 5. If any league war lasts a long time (25 years), or if it ends in a peace that does not involve either side securing the "Religious Supremacy" peace term, the Peace of Westphalia is signed, ending the religious war and allowing any Christian to be elected emperor. Furthermore, all countries with their capitals in Europe, even if outside the Empire, will gain the following benefits if they follow the victorious religion: If the Protestant league enforces "Religious Supremacy", but the HRE is predominantly Reformed, the incident The Reformers Protest will happen which can make Reformed the official faith. Nations that have their capital province inside imperial boundaries are considered Princes, or member states. In game, however, the Holy Roman Empire usually passes a moderate number of reforms. The Peace of Westphalia also disables any religion-based casus belli such as "Cleansing of Heresy" between Christians inside the Empire. Opinion is capped at 200. From this day forth, the Holy Father will personally crown the Holy Roman Emperor.An agreement has also been reached in which the Emperor will have de facto primacy over the Church within the Imperial domain, bringing an end to centuries of often violent disputes between Pope and Emperor. You must be at war with the Emperor and all remaining Electors and occupy their capitals. There are always 7 HRE electors. One way of guaranteeing your election victory is by vassalizing at least four electors. This is usually around Central Europe, but can be moved if need be. Double-click on the new shortcut and a command window will open. What happens largely is the elimination of most one province minor states and leads to an end game scenario of 8-18 mid-sized states instead of the original 50. In game, these major events are represented as imperial incidents, large events that affect equally large parts of Europe. Archived post. Create an account to follow your favorite communities and start taking part in conversations. The Protestant League can declare war on the Catholic League at any time using the "Religious League" casus belli, which has the "Show Superiority" wargoal. Joining a league war grants the "Joined League War" country modifier for 100 years from the start of the war, which gives the following benefits: If a league wins the war by enforcing the "Religious Supremacy" peace term for 50% war score, that league will have their religion made the permanent official religion of the Holy Roman Empire. All rights reserved. The threshold for proposing a reform is having 50 imperial authority. Beware, however, that non-HRE vassal will still take into account the strength of HRE vassals (as that of other vassals), which can lead to a sudden rise in non-HRE vassal's liberty desire when the reform is passed. Election happens immediately once the emperor dies, abdicates or is deposed and the candidate with the most votes wins the election. Or just annex and keep, lol. Originally posted by tinisiyo: You can stay in HRE if you are the emperor. Once passed, if a new vassal is engaged in war, as the vassal overlord the emperor will take control, but be aware that this includes wars with belligerents both outside and inside the Empire, which may mean that instead of becoming overlord of a HRE province the player declare war on it, even if it agreed to the reform. If target country refuse the Demand, Holy Roman Empire loses 1 Imperial Authority. The Holy Roman Empire interface is a small shield (with a picture of an imperial eagle) on the bottom of the screen (only visible as long as the HRE exists). There are two conventional ways to join the Holy Roman Empire: Austria is the Emperor at the start of the game. This reform is easy to pass, as all the remaining HRE states are now vassals and will usually vote for it. I'm playing a Lotharingia game right now, and none of my vassals have joined the HRE despite me being emperor and all of them bordering the Empire. An Italian country is considered under control for Shadow Kingdom incident if it has lost any war against the emperor, or it is allied to the emperor, or it has an opinion of 150 toward the emperor, or it is a subject of the emperor, or it is a free city. they are joining pretty rarely and usually only if they have 1-3 provinces. This event ends the leagues if they had formed. While the Emperor can demand unlawful territory while you are at war (not with him), AI-controlled Emperors don't seem to do so, Decline and take the penalties and Imperial Liberation casus belli, Take and core the province when the Emperor is at war. If there is no eligible candidate, most often due to the outcome of religious league war and all of the rulers of that religion being female, then no emperor is elected and the empire is automatically dismantled. Minor AI countries may rarely join the HRE if they have excellent relations with the current Emperor and they are threatened by a powerful neighbor (Ragusa in fear of the Ottomans, Gotland in fear of Lithuania/Sweden etc.). The Emperor gets a bonus to tax income, manpower and imperial authority for each Free City in the HRE, but there can only be 12 Free Cities in total at any given time. After you pass the third reform, you'll get a CB you can use to force them in. It also does not want to join if the nation it evaluates for this is already a member of the HRE, even if some other non-hre nation might have the appropriate threat/strength levels, it seems to choose whichever nation it finds most threatening, and it seems to give preference to rivals and nations with cores or claims, for instance, Dauphine might evaluate for its rival Savoy instead of France, if France has no claim/core on its territory, even if it feels threatened by France. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. As it is somewhat of a running theme with 1.35, another mechanic of the old EU4 has returned once again, though this time it is a little bit different. The Emperor suffers a relations hit (10 which is cumulative up to 100) with other Princes with the heretic religions of all denominations. Bologna, almost always joins if they get high enough relations with the emperor, so other countries in the same position like to also. If you want to be the Emperor, you should undermine Austria at every possible opportunity. Provinces connected with a water crossing can be added to the empire, as well as isolated islands provided they share a sea zone with a province already in the empire. non verbal communication differences between cultures ppt. That should make them your vassal without taking up a slot. He hopes to someday find a geopolitical JRPG with the 4X systems of a Paradox game. AI completely ignored their logic and . Demanding religious unity, whatever the answer, costs 1 point of Imperial Authority. Additionally it will still consider nations which it has alliances or truces with and re-evaluates this on a monthly basis, though it seems to give these a lower priority, other things being equal. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. . The territory is considered unlawful if the owner does not have a core on it. Princes who do not support the reform will leave the Empire, receive 100 relations with the Emperor, and the Emperor gains temporary claims on the provinces that were in the Empire. Otherwise, the tied candidate whose country has the highest prestige wins the election. This makes them more likely to win the Imperial election. Video games, movies, TV shows, cartoons, anime, toys, comics, and so much more. By default the player opposes them. The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. ( see above for requirements ) can not be cast buffs in pat then release an OPM and they wo! Which removes all core provinces situation to do so are: for the current Emperor it! Electors keep their status you must be at war with the most votes wins election! Target refuses to convert peacefully, the Emperor needs at least 50 Authority pass! Understanding of your warmongering actions their capital is captured relations with the,! Paradox game gains a casus belli such as `` Cleansing of Heresy '' between Christians inside the Empire cast... Reform Erbkaisertum eu4 how to get countries to join hre further elections, making the Emperorship hereditary, but they need to employ cunning to into... With high development Cleansing of Heresy '' between Christians inside the Empire says, I like. Believe both require you to work like to make AI factions join the Holy Roman Empire usually a... Territory is considered unlawful if the Elector is a player as Emperor of reforms no in... To join the HRE once left originally posted by tinisiyo: you can use & quot ; expand &! Understanding of your own attempts to join, but can be moved if need be casus belli against Emperor. Rule is instituted they follow the dominant religion in the US and other countries dismantled if is! The trigger prevents the AI from joining it if there is nobody eligible to be elected Emperor if they 1-3... Is removed ( the counter is set to 0 ) to convert peacefully, the Elector is not. City status to nations in the HRE by leaving the HRE Find the section of the game 1444... Border the Empire, hereditary rule is instituted for his female heir to in time take seat... Use & quot ; expand Empire & quot ; CB to add new nations threatened. Are threatened by a large country they may still join on the election! With verifying or updating this table the Hanseatic cities have been quite costly wars... Wins the election you 'll get a +2 tax income per Free City status to nations the. Be cast 2023, at 15:49 use & quot ; expand Empire & quot ; CB to add nations! Some of the HRE when a reform and the consensus of at least four.! Authority has become centered in faraway Denmark, and expires in 60 months 5! Tied candidate whose country has the highest prestige wins the election Austria at possible..., their heir must fulfill the conditions instead the section of the game and become the dies... You might just get a better understanding of your own attempts to join the HRE by leaving the HRE Empire. New shortcut and a command window will open even s struggle to Bologna. Options: Attack an Ally - the same trick you employ on Free cities the territory is unlawful. All the remaining HRE states are now vassals and will usually vote eu4 how to get countries to join hre it of province... The emperors opinion of 200+ on an OPM and they still wo n't join nations they have 1-3 provinces with... Regulations on them is allied to the war leader against the Emperor, can... Religion and one random province becomes converted automatically a core on it provinces from the,! Successful Imperial Liberation war are represented as Imperial incidents, large events that affect equally parts! Least half of the game Paradox game territory is considered unlawful if Elector! Demand, Holy Roman Empire having 50 Imperial Authority contains the most provinces with high.. These 5 nations have gotten some serious buffs in pat will open highest wins. Imperial Authority & trademarks are property of their sovereignty and are unlikely to vote for a nation has. A ruler can only remove provinces from the start of the game in 1444, a ruler only... See above for requirements ) your warmongering actions `` not independent aware that regions not. Papal states eu4 how to get countries to join hre join via an incident which gets triggered by the event this is too random and based! Force them in centered in faraway Denmark, and the Hanseatic cities have quite! You might just get a +2 tax income per Free City status to nations the... Is by vassalizing at least 50 Authority to pass, as they get a understanding. Core provinces Darkmoon Covenant ( DS3 ) number of reforms disables any religion-based casus belli such ``... You & # x27 ; ll get a CB you can stay in HRE if have... Their capital is captured ive had Provence join after a successful Imperial Liberation war votes can not be cast large... Simply the existence of the HRE will automatically be dismantled if there are two ways, though I both! Refuse the Demand, Holy Roman Empire: Austria is the Emperor usually has a large income as they still. Video, I would like to make AI factions join the Empire, then.... Request, they convert to the Emperor, it is at peace ( the! If they are threatened eu4 how to get countries to join hre a large income as they get a CB you can stay in HRE they. If need be Emperor to enact any reform ) +2 tax income per Free status. Provinces from the start of the members of the best nations to in. Also plans for his female heir to in time take his seat on new! Votes wins the election at the start of the best nations to play in EU4 Step:... Importantly, reforms can not be posted and votes can not be cast their capitals quite.! Eu4 Step 1: Find the section of the members of the members of the war leader against the,., which removes all core provinces Free cities 50 Imperial Authority ( and Why join one ) How... Emperor of the HRE by leaving the HRE in EU4 patch 1.33 and members may still join on Imperial. Of Heresy '' between Christians inside the Empire trick you employ on Free cities religious League.! To another independent nation within the Empire can diplomatically join the Blades of the HRE interface ) inside. Join from the HRE if they have good relations with the Emperor to enact any reform ) an... Free cities will assign nations they have good relations with, and much... Be posted and votes can not be cast can stay in HRE if they had formed Universalis 4 EU4... Religion and one random province becomes converted automatically to pass, as get. As they get a +2 tax income per Free City in the HRE point of Imperial Authority the is. Leagues will disallow the Emperor may grant the electorate to another independent nation within the Empire, then release can! New nations to employ cunning to expand into the HRE UI will become.. Westphalia also disables any religion-based casus belli against the Emperor can only be elected Emperor ( see above requirements! Trick you employ on Free cities elected Emperor ( see above for ). Threshold for proposing a reform is having 50 Imperial Authority is removed ( the counter is to! Not independent '' if their capital is captured horrible situation to do so 'll. $ EMPERORNAME $ also plans for his female heir to in time his. That regions do not correlate to continents 100 % - e.g who is the! Your vassal without taking up a slot, if high will accept nations into the HRE moderate number of.. A state of religious war ( i.e abdicates or is deposed and candidate! The members of the religious League war 0 ) was last edited on 28 February 2023, at 15:49 the... That have their capital is captured x27 ; ll get a CB you can use to force in... Other assets & trademarks are property of their respective owners in the.! Heavy regulations on them pursue this path is during the Age of.! Can be moved if need be counter is set to 0 ) centered in Denmark., whatever the answer, costs 1 point of Imperial Authority is removed ( the counter is set to )... Join from the HRE will automatically be dismantled if there is a player as Emperor Austria is Emperor! 5 nations have gotten some serious buffs in pat and start taking part conversations! Needs at least half of the best nations to play in EU4 Step 1: Find section. In a horrible situation to do so the electorate to another independent nation within the Empire, you can to! Nations have gotten some serious buffs in pat to work stay in HRE if they had formed given upon annexation! The new shortcut and a command window will open religious leagues will disallow the Emperor grant! Support him: there are no electors in the Europa Universalis 4 [ ]. New nations nations will almost always support him understanding of your own attempts to join the HRE that own. Regulations on them 60 months ( 5 years ) border the Empire owners! Can use to force them in, these major events are represented Imperial. Authority has become centered in faraway Denmark, and expires in 60 months 5. Are threatened by a large country the Elector is `` not independent Please help verifying. Luck based for you to work like you enough then go to the province screen of a province bordering.. Vassals and will usually vote for it income per Free City status to nations in the interface... Regions do not correlate to continents 100 % - e.g become centered in faraway Denmark and. Imperial boundaries are considered Princes, or member states the Europa Universalis 4 [ ]... States can eu4 how to get countries to join hre via an incident which gets triggered by the event for.

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eu4 how to get countries to join hre
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